Jun 8, 2017

H.P. Lovecraft: foresightful thinker

The Call of Cthulhu & Other Weird Stories
Above a small excerpt from the 7-page preface, dated 4 October 2016, written by Alan Moore for H.P. Lovecraft's The Call of Cthulhu & Other Weird Stories published by The Folio Society.

[...] The hindsight of almost a hundred years exposes H.P. Lovecraft as one of the twentieth century's most radical experimental writers despite the cobwebbed traditionalist disguise, as well as one of its most staggeringly original and worryingly foresightful thinkers. The infectious swoon of his delirious prose and his hallucinatory ideas evoke in the susceptible an escalating ecstasy of trepidation, like some legendarily unbalancing variety of absinthe that cannot be reproduced and isn't manufactured any more. [Alan Moore]

Jun 3, 2017

Gene Ha about Alan Moore

Art by Gene Ha and Zander Cannon.
Excerpt from an interview with the amazing GENE HA, well-known for his work with Moore on Top Ten series.

It’s part of Alan Moore’s theory that the imaginary realm is one giant realm. [...] They’re all connected together inside of one giant glowing world, so it had to kind of reference present day ideas and past ideas and just mash them together. If you look at any of his recent projects, it’s all about that mash-up of everything from our imagination existing at once. It’s a big theme of his.

[... ] He is literally the fastest creative mind I’ve ever worked with, and I’ve worked with some really creative minds.” [... ] When I’m having a conversation with him and he throws out ideas, I can’t keep up. He’ll literally leave me in the dust.

The complete article is available HERE.

Jun 1, 2017

Alan Moore by Werther Dell'Edera

Art by Werther Dell'Edera.
Above, a shining portrait of Alan Moore drawn by Italian superstar artist WERTHER DELL'EDERA who is well known to the American audience for his art on several series published by Marvel, DC and Image Comics. He is a regular collaborator of Sergio Bonelli Editore.

More info about Dell'Edera's Art on his blog, HERE.

May 22, 2017

The Call of Cthulhu: a new preface by Alan Moore

Art by Dan Hillier.
Alan Moore wrote a new preface for H.P. Lovecraft's The Call of Cthulhu & Other Weird Stories published by The Folio Society and available as both standard and limited edition with amazing illustrations by Dan Hillier.
Art by Dan Hillier.
"In a brilliant new preface, written for The Folio Society, author Alan Moore traces his own – and the literary canon’s – troubled relationship with ‘Providence’s paranoiac prophet’ and unearths a writer ‘more subtly insidious and more magnificently visionary… than the one that you remember or anticipate’. [...] 

Moore finds Lovecraft at once at odds with and integral to the time in which he lived: ‘the improbable embodiment of an estranged world in transition’. Yet, despite his prejudices and parochialisms, he ‘possessed a voice and a perspective both unique in modern literature’." 

You can buy these awesome books here and here.
Art by Dan Hillier.

May 20, 2017

Rorschach by Giorgio Cavazzano

Art by Giorgio Cavazzano.
Above, from page 178 of the sold-out Alan Moore: Portrait of an Extraordinary Gentleman (2003, Abiogenesis Press), an awesome Rorschach drawn by legendary Italian artist GIORGIO CAVAZZANO.

May 15, 2017

Jordan Crane on Alan Moore and... watching

Art by Jordan Crane.
Above, a fantastic portrait of Alan Moore by American comics creator Jordan Crane, from Rickey Purdin’s Watchmen sketchbook.

May 4, 2017

Alan Moore on imagination

Excerpt from an interview published the 27th of April on Daily Grail site.

Alan Moore: [...] when I was around seven years old and first discovering American superhero comics, I would have probably given just about anything for a set of, say, Justice League of America toy soldiers. However, such things didn’t exist in 1960, and even if they had existed, my family would not have been able to afford them. Thus, if I wanted to play with a team of toy superheroes I had to invent one myself from the motley assortment of mismatched toy soldiers, cowboys, Indians and Trojan warriors that I already possessed. This required a certain amount of ingenious repurposing: an Indian Chief-type figure became a time-travelling medicine man with magical powers. A seven-inch tall American G.I, probably from a non-regulation set of soldiers I’d acquired somewhere, was obviously a superhuman giant, and by the same logic those tiny little Airfix military figures that used to be available could be pressed into service as heroes with shrinking abilities. A plastic Robin Hood giveaway figure from a box of cereal became one of the ubiquitous masked archers familiar from my superhero reading, and as I recall the green plastic robot figure from an arcane general knowledge novelty board game – The Magic Robot – was re-cast as a more science-fiction oriented non-magical robot, possibly with a human brain. As a headquarters, I customised and decorated a cardboard shoebox, and as a principal villain I took an unpleasant bruise-coloured lump of merged and forgotten Plasticene discovered down the back of the settee, and re-imagined it as an amoebic shape-shifting alien monster from another planet, capable of engulfing my heroes and thereby somehow stealing their powers. My point is that, lacking a readymade set of Justice League of America toys, I had to exercise my imagination by creating characters and situations of my own. Whereas I fear that kids today, assuming they or their parents can somehow scrape the money together from somewhere, can completely satisfy any imaginative whim without having to do a stroke of (actually very enjoyable) work or exhibit any creativity of their own.

In my opinion, this has been an increasing problem throughout the closing decades of the 20th century and has only been greatly exacerbated in the opening decades of the 21st. And, if I’m right, this is only likely to get worse. By not investing in the imaginative growth of the young we would seem to be setting up a massive failure of creativity, progress and imagination for the not too distant future. This may seem a bleak appraisal, but a quick glance at mainstream film, television, music, literature or comic books appears to confirm that the last twenty or thirty years haven’t been exactly bursting with new and transformative ideas.

What I seem to be arguing for here is a greater degree of imaginative deprivation during childhood, isn’t it? While I admit it sounds a bit startling and unattractive put like that, I would only say that it doesn’t appear to have done either myself or Kevin O’Neill any harm.

Apr 24, 2017

Providence art book and slipcase on Kickstarter

Art by Jacen Burrows.
Avatar launched a Kickstarter campaign to produce a Providence art book and complete slipcase set.
At the moment of writing the campaign has been already funded with more than $94,000 pledged of $8,300 goal.
More details here.
Art by Jacen Burrows.